![]() The Commo Rose in 2042 is the worst it's ever been, having nested options in a menu meant to be used mid-gunfight. The blue teal and blocky style of the player HUD is distracting and makes parsing information mid-gunfight much harder than in previous Battlefield games. These are technically user experience (UX) issues, but even the UI design is less than ideal. The player heads-up-display does a poor job showcasing what gadgets and weapons your team are running, your health bar is extremely small, the deploy UI does a poor job telling players they can customize their weapon attachments before deploying, and the scoreboard-if you can even call it that-is a complete disaster. ![]() ![]() ![]() Quite a few Battlefield players have criticized the user interface (UI for short) since the game was announced, and it's hard to disagree. ![]()
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